2010-10-06, 10:50
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
2010-10-06, 11:33
In dark, we are all Brutors!
2010-10-06, 15:29
Sansha testing Thursday and onwards: http://www.eveonline.com/devblog.asp?a=blog&bid=804
2010-10-06, 17:49
http://www.eurogamer.net/articles/2010-1...-interview
The article which started the Microtransactions talks et al (enginetrails?)
The article which started the Microtransactions talks et al (enginetrails?)
2010-10-06, 19:53
New character creation options (at least for Sebiestor):
0) Generally
- You can select various body parts (like shoulders, arms, parts of the head, etc.), and modify them. Drag them out, push them back in. Pretty neat, actually.
1) Sculpting: Simple sliders
- Muscularity
- Weight
2) Skin: Two sliders each, one "amount", the other "tone"
- Freckles (not sure what this does, seems inactive atm)
- Scarring (various little "scars" on the face)
- Aging (smooth skin)
3) (circle slider)
3.1) Hair
- Hair style (did you know Sebiestor males can actually have real hair?)
3.2) Eyebrows
- Eyebrows (currently no efffect)
3.3) Beard
- Facial Hair (likewise, no effect; not sure if that's by design :-))
4) Eyes (slider and color selector)
- Eye type (different "looks" for eyes; including a pretty nice "red eyes")
5) Skin details (slider, all not implemented yet)
- Eye details
- Cheek color
- Lip tone
6) Clothes (sliders)
- Bottominner (I'd call that "underwear")
- Topmiddle (tops; what's with the skin-tight stuff?!)
- Bottomouter (trousers)
- Outer (jacket)
- Feet (aka shoes)
0) Generally
- You can select various body parts (like shoulders, arms, parts of the head, etc.), and modify them. Drag them out, push them back in. Pretty neat, actually.
1) Sculpting: Simple sliders
- Muscularity
- Weight
2) Skin: Two sliders each, one "amount", the other "tone"
- Freckles (not sure what this does, seems inactive atm)
- Scarring (various little "scars" on the face)
- Aging (smooth skin)
3) (circle slider)
3.1) Hair
- Hair style (did you know Sebiestor males can actually have real hair?)
3.2) Eyebrows
- Eyebrows (currently no efffect)
3.3) Beard
- Facial Hair (likewise, no effect; not sure if that's by design :-))
4) Eyes (slider and color selector)
- Eye type (different "looks" for eyes; including a pretty nice "red eyes")
5) Skin details (slider, all not implemented yet)
- Eye details
- Cheek color
- Lip tone
6) Clothes (sliders)
- Bottominner (I'd call that "underwear")
- Topmiddle (tops; what's with the skin-tight stuff?!)
- Bottomouter (trousers)
- Outer (jacket)
- Feet (aka shoes)
2010-10-06, 20:31
And yeah, this is different from male to female at least.
2010-10-06, 20:40
The main fear of a few of our women was that females will be "boobmonsters" like in other MMOs. Luckily, that doesn't seem to be the case. Default Sebiestor female:
http://www.arkady-sadik.de/data/incursio...female.jpg
You can change "boob size" by grabbing the breasts with your mouse and dragging them out, though, so that might compensate it for some of the younger audience. Certain females in the alliance were complaining that the same does not work with the ass.
Worst "boob monster" I managed to make:
http://www.arkady-sadik.de/data/incursio...lothes.jpg
Brutor female, muscular, middle-weight, scarred, mid-aged:
http://www.arkady-sadik.de/data/incursio...-total.jpg
http://www.arkady-sadik.de/data/incursio...rtrait.jpg
A lot of the stuff doesn't work yet or makes "WIP" ("Work In Progress") appear on your avatar's skin. A lot of the different bloodlines aren't done yet, either (Intaki females look the same as Sebiestor females, for example).
http://www.arkady-sadik.de/data/incursio...female.jpg
You can change "boob size" by grabbing the breasts with your mouse and dragging them out, though, so that might compensate it for some of the younger audience. Certain females in the alliance were complaining that the same does not work with the ass.
Worst "boob monster" I managed to make:
http://www.arkady-sadik.de/data/incursio...lothes.jpg
Brutor female, muscular, middle-weight, scarred, mid-aged:
http://www.arkady-sadik.de/data/incursio...-total.jpg
http://www.arkady-sadik.de/data/incursio...rtrait.jpg
A lot of the stuff doesn't work yet or makes "WIP" ("Work In Progress") appear on your avatar's skin. A lot of the different bloodlines aren't done yet, either (Intaki females look the same as Sebiestor females, for example).
2010-10-06, 21:16
Incursion:
- There are "system effects" similar to w-space anomalies for incursions (armor, shield resist and damage bonus)
- There are "gang boosters" for the Sansha which give group bonuses
Misc:
- New implants for shield upgrade pg needs, shield amount, shield transfer, shield recharge, agility, velocity, AB cap need, AB skill, warp drive op, MWD cap use, AB/MWD speed, etc. etc. (2/4/6%?! - Sansha rewards or something? Or just data trash on SiSi)
- There are "system effects" similar to w-space anomalies for incursions (armor, shield resist and damage bonus)
- There are "gang boosters" for the Sansha which give group bonuses
Misc:
- New implants for shield upgrade pg needs, shield amount, shield transfer, shield recharge, agility, velocity, AB cap need, AB skill, warp drive op, MWD cap use, AB/MWD speed, etc. etc. (2/4/6%?! - Sansha rewards or something? Or just data trash on SiSi)
2010-10-06, 21:33
Oh, and before males feel discriminated against (I played with Arkady's look, but didn't take screenshots), some hot Brutor guys. Sadly, hair color isn't changeable so far, so you'll have to live with blonde instead of black:
http://www.arkady-sadik.de/data/incursio...r-male.jpg
http://www.arkady-sadik.de/data/incursio...rtrait.jpg
http://www.arkady-sadik.de/data/incursio...r-male.jpg
http://www.arkady-sadik.de/data/incursio...rtrait.jpg
2010-10-07, 06:14
Brutor males being all blonds... fitting, in an odd way.
*runs*
*runs*