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Full Version: Tyrannis 1.0.2
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Welcome to the new patch!

Looks like there is an issue with the autopilot - it ignores the "prefer safer" setting (if any) and sends you through low-sec anyhow. Be careful.

http://www.eveonline.com/ingameboard.asp...&page=1#20
avoidance list still works though...
not sure why anyone would set AP and not check the way points

http://www.eveonline.com/ingameboard.asp...ID=1344942

it is good to know the avoidance list works though. I use AP a fair bit for the long trips, mostly for the highlighted gate in the overview as I still fly manually.
Tyrannis 1.0.(x+1) - .4? Might be something close to:
(that's just copy-paste from SiSi client current patch "release notes")

Fixes

General
· We have updated the EVE Python code from version 2.5 to version 2.7.
· Many character related services have been optimized on the server to run faster and more reliably.

Mac Version
· Stackless IO support, Cider now supports some of the more advanced networking features recently added to the client. This should help with socket closure problems.
· Browser close workaround has been removed, a pesky issue the in game browser has been resolved and the workaround for it removed. The browser should now function identically on Windows and Mac.
· Graphics glitches with shader set to high on ATi cards has been fixed.
· Various crash issues have been mended.
· EVE Mail cache issue has been fixed.
· Some memory leaks were found and plugged.
· Customs offices should no longer turn pink.
· Crash reporter has been removed, it will return later after some improvements have been made.
· Switching between planets occasionally crashed the client, this has been fixed.
Reference URL's