2007-10-23, 14:40
Latest Devblog gives all the stats and bonuses.
Some interesting ships, some horrendous ships and some average ships.
Points of note:
Once more the Minmatar get the perfect ship for killing nano-attackers. The Hyena not only gets less cap penalties for MWD, allowing high speed chases, it's 20km webs should allow it to hold down an enemy Vaga for the backup to detonate it.
The Keres is just annoying.
The Kitsune is just as annoying if not more so.
The Sentinel looks pretty mean. Largest drone bay of them all with enough Bandwidth for maybe 4 techII light drones. Should be small and lgiht enough to take advantage of a tracking disruptor bonus or can perma run 3 small tech2 neutralizers.
Sentinel or Hyena are anti-frigate ships of choice it seems.
Broadsword has great resists and 6 mids slots. A hardcore shield tanker if set up right with decent damage. AC should be the primary weapon due to the lovely falloff bonus. I expect to see it as fleet and gang support, and the flavour of the week in 0.0 (with the Phobos a close second)
The Widow is cool. It does everything you always wanted a fleet support Scorpion to do, and it does it right. It looks like EVE has a new ship for Primary
Meanwhile the Sin and Panther are trying hard to be nano-ships with the agility and velocity bonuses respectively , and one of their low slots becoming a mid slot.
But as the Sin will have command of a full flight of drones with drone bonuses, I preffer its ability to pull it off.
The Black ops are going to become every gankers favourite camping ship. You undock, it looks safe, then from nowhere a nano-domi uncloaks and rams you at 4k/s unleashing a cloud of metallic death-bots as you try futily to get back into dock range.
Hehehehehee...
The Marauders seem cool.
The GPaladin is the only other Amarr ship worth mentioning in passing, as it looks to be a Megapulse death boat for clearing space of small ships. Get too close and it will pin you down with one web and annihilate you with its super-tracking pulses.
The Kronos takes DPS to a new level. I shall stop talking about it as it genuinely scares me.
The Golem is super cool. Once skilled properly it's gonna be killer. Either an efficient cruise boat, or slap a MWD and some Rage Torps on it and a painter and go out and level Tokyo. I think Godzilla may have been a better name...
The Vargur is another shield tanking AC boat. We've seen it all before but I'm sure it hits much harder than a Maelstrom and tanks just as good. The new Minmatar lvl4 mission runner. Does nothing new, just does it better. Strangely comes across as a pimped Maelstrom rather than pimpes Typhoon...
So, that's my opinions on the new vessels.
The Amarr do have a plethora of average boats that really don't raise the bar on what they have already.
The Minmatar get more of the same that they already have, just with some tweaks to make it better.
The Caldari get some good utility vessels, the Golem having the potential to get them back into solo PVP.
And the Gallente continue to get some ships that will surely need fine tuned fittings and cap management but will be devastating in the right hands.
Other thoughts and comments?
Some interesting ships, some horrendous ships and some average ships.
Points of note:
Once more the Minmatar get the perfect ship for killing nano-attackers. The Hyena not only gets less cap penalties for MWD, allowing high speed chases, it's 20km webs should allow it to hold down an enemy Vaga for the backup to detonate it.
The Keres is just annoying.
The Kitsune is just as annoying if not more so.
The Sentinel looks pretty mean. Largest drone bay of them all with enough Bandwidth for maybe 4 techII light drones. Should be small and lgiht enough to take advantage of a tracking disruptor bonus or can perma run 3 small tech2 neutralizers.
Sentinel or Hyena are anti-frigate ships of choice it seems.
Broadsword has great resists and 6 mids slots. A hardcore shield tanker if set up right with decent damage. AC should be the primary weapon due to the lovely falloff bonus. I expect to see it as fleet and gang support, and the flavour of the week in 0.0 (with the Phobos a close second)
The Widow is cool. It does everything you always wanted a fleet support Scorpion to do, and it does it right. It looks like EVE has a new ship for Primary

Meanwhile the Sin and Panther are trying hard to be nano-ships with the agility and velocity bonuses respectively , and one of their low slots becoming a mid slot.
But as the Sin will have command of a full flight of drones with drone bonuses, I preffer its ability to pull it off.
The Black ops are going to become every gankers favourite camping ship. You undock, it looks safe, then from nowhere a nano-domi uncloaks and rams you at 4k/s unleashing a cloud of metallic death-bots as you try futily to get back into dock range.
Hehehehehee...
The Marauders seem cool.
The GPaladin is the only other Amarr ship worth mentioning in passing, as it looks to be a Megapulse death boat for clearing space of small ships. Get too close and it will pin you down with one web and annihilate you with its super-tracking pulses.
The Kronos takes DPS to a new level. I shall stop talking about it as it genuinely scares me.
The Golem is super cool. Once skilled properly it's gonna be killer. Either an efficient cruise boat, or slap a MWD and some Rage Torps on it and a painter and go out and level Tokyo. I think Godzilla may have been a better name...
The Vargur is another shield tanking AC boat. We've seen it all before but I'm sure it hits much harder than a Maelstrom and tanks just as good. The new Minmatar lvl4 mission runner. Does nothing new, just does it better. Strangely comes across as a pimped Maelstrom rather than pimpes Typhoon...
So, that's my opinions on the new vessels.
The Amarr do have a plethora of average boats that really don't raise the bar on what they have already.
The Minmatar get more of the same that they already have, just with some tweaks to make it better.
The Caldari get some good utility vessels, the Golem having the potential to get them back into solo PVP.
And the Gallente continue to get some ships that will surely need fine tuned fittings and cap management but will be devastating in the right hands.
Other thoughts and comments?